Friday, October 3, 2008

Chinatown


The boardgame club I belong to, got the boardgame Chinatown as a gift from SmarteGaver.no a while back. We sat down to test the game at one of our clubmeetings in late August.

This game is all about negotiations. The mechanics are simple, and the 8+ age-rating is normaly a bit lightweight for us, but the game was surprisingly good. Not many boardgames can have you prep'd and ready to play in 15 minutes !!! (including rules-reading)
The game has several phases in each of the 7 turns, but it is in the negotiations-phase the main focus of the game lies. Everything can be traded, in any mix: Money, businesses-tiles, city-blocks(construction-sites) and built businesses of any size.

The goal of the game is to make the most money. This is done through income from your businesses at the end of each round. Complete businesses (businesses consisting of the designated number of interconnecting blocks) pay a fair bit more than uncomplete businesses.
Thus, your goal each turn is to make profitable trades with the other players to improve your income. There is a bit of luck-element in the game with the drawing of the tiles and city-blocks each turn, but this does not make the game loose appeal.

When we played, the outcome in the end was a very close race, with the winner only a few money-notes ahead. I definitely want to play this game again. (even tho I'm not all that good at bargaining.)


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